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ad::HiBone Struct Reference

A node in a Hierarchy. More...

#include <animation.h>

List of all members.

Public Attributes

std::string name
 Name of the bone.
int parent
 index to the parent in a Hierarchy. (-1 if none.)

Detailed Description

A node in a Hierarchy.

Keeps track of the name of the bone and the index to it's parent bone.

See also:

The documentation for this struct was generated from the following file:

© Copyright 2005 John Butterfield.
All Rights Reserved.