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ad::Hierarchy Struct Reference

Maintains relational information between bones. More...

#include <animation.h>

Collaboration diagram for ad::Hierarchy:

Collaboration graph
[legend]
List of all members.

Public Member Functions

 Hierarchy (unsigned int numbones)
 Construct a Hierarchy with enough space for numBones.
 ~Hierarchy ()
 Destroy the Hierarchy.

Public Attributes

HiBonenodes
 dynamically allocated array
unsigned int numBones
 size of the array

Detailed Description

Maintains relational information between bones.

This contains all of the HiBone nodes in a skeleton and is indexed. Parent bones can be looked up by index in this array.

See also:
ad::HiBone, ad::Anim, ad::HiBoneMask


The documentation for this struct was generated from the following files:

© Copyright 2005 John Butterfield.
All Rights Reserved.