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ad::Model Member List

This is the complete list of members for ad::Model, including all inherited members.

AddAnim(std::string filename, float startFrame=0)ad::Model
AllocateRenderPose(ad::Anim *useAnim=0)ad::Model
AllocateRenderPose(unsigned int size)ad::Model
arbitraryAnimad::Model [protected]
BindMesh(Mesh *mesh, int slot=-1)ad::Model
CreateBlend(BlendBase *from=0, BlendBase *to=0)ad::Model
CreateMask(const std::string &selections)ad::Model
DEFORMABLE enum value (defined in ad::Model)ad::Model
GenerateRenderPoseMatrices()ad::Model
GenSlot()ad::Model
LoadMesh(std::string filename)ad::Model
meshesad::Model [protected]
Model(Type type, UserFunction *texture_loader=0)ad::Model
renderPosead::Model
STATIC enum value (defined in ad::Model)ad::Model
type (defined in ad::Model)ad::Model [protected]
Type enum namead::Model
UnBindMesh(Mesh *mesh)ad::Model
UnBindMesh(int slot)ad::Model
Update(float timestep)ad::Model [virtual]
worldBonesad::Model
~Model() (defined in ad::Model)ad::Model [virtual]


© Copyright 2005 John Butterfield.
All Rights Reserved.