 |














|
 |
 |
 |
ad::UserFunction Class ReferenceBase class for a user-definable function.
More...
#include <mesh.h>
List of all members.
|
Public Member Functions |
virtual void | operator() (std::string filename, void *&userdata) |
Detailed Description
Base class for a user-definable function.
This is used by the mesh loader to call a user-defined texture loader. The user-function can return information such a texture ID in the void *, userdata . The result gets stored in the Surface in the void *userData.
The documentation for this class was generated from the following file:
|
 |