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ad::Hierarchy Struct Reference

Maintains relational information between bones. More...

#include <animation.h>

Collaboration diagram for ad::Hierarchy:

Collaboration graph
[legend]
List of all members.

Public Member Functions

 Hierarchy (unsigned int numbones)
 Construct a Hierarchy with enough space for numBones.
 ~Hierarchy ()
 Destroy the Hierarchy.

Public Attributes

HiBone * nodes
 dynamically allocated array
unsigned int numBones
 size of the array

Detailed Description

Maintains relational information between bones.

This contains all of the HiBone nodes in a skeleton and is indexed. Parent bones can be looked up by index in this array.

See also:
ad::HiBone, ad::Anim, ad::HiBoneMask


The documentation for this struct was generated from the following files:

© Copyright 2005 John Butterfield.
All Rights Reserved.