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ad::Mesh Struct ReferenceTop mesh data structure.
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#include <mesh.h>
Collaboration diagram for ad::Mesh:
[legend]List of all members.
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Public Member Functions |
| Mesh (std::string filename, UserFunction *loader=0) |
| Loads a mesh from an .adm file.
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| ~Mesh () |
| Destroy the mesh.
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Public Attributes |
unsigned int | numBones |
unsigned int * | bones |
| indices of bones that affect this mesh
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unsigned int | numSurfaces |
Surface * | surfaces |
| array of surfaces
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Detailed Description
Top mesh data structure.
The mesh is the highest level structure that contains information about the geometry used to make up an object. This class also knows which bones affect the mesh. If the mesh is influenced by any bones, it will be pre-deformed so that a new pose can be easily applied. - See also:
- ad::MeshCacher, ad::Surface
The documentation for this struct was generated from the following files:
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